Minecraft Command Console Changelog

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Revision as of 13:30, 20 April 2011 by Cwadmin (Talk | contribs)
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Contents

Version 0.9 and Below

Script version 0.1

about
  • Displays information about the script
reload
  • This will reload Hey0's mod.

This is useful for installing new plugins or reloading a whitelist.

emergency-backup
  • This will run the backup script on demand.
stop
  • This command will stop the server.

If you are concerned about hard stopping your server via the game panel, run this first

save-all
  • This will save the current world file completely.
save-off
  • This will turn off world saving.

Make sure you turn it back on if you want to continue saving your world progress!

save-on
  • This will turn on world saving.

Script version 0.15

Changelog:

Added new function
Fixed a few typos
update
  • Saves, stops, and downloads a new minecraft_server.jar file

Script version 0.16

Changelog:

Added new function updatescripts
Fixed a bug that caused the console.cfg file to reset every minute
updatescripts
  • This will update the backend scripts that are used to run the server.

You can find any major bugfixes on the Script Changelog

Recent changes to script structure made this command obsolete and it is phased out

Script version 0.17

Changelog:

Added hey0's mod update command updatehmod
Added function to backup hey0 config files backupconfig
updatehmod
  • This will download and replace the current Minecraft_Mod.jar file.
  • This will also remove the current minecraft_server.jar file and replace it with a new version (if available)
backupconfig
  • This will backup your config files for hmod and throw them in a tar file. Your output email will specify which one is available.

Script version 0.18

Changelog:

Merged update and updatehmod - These commands did the same thing.
Removed command updatescripts (see Script version 0.16)

No new commands available

Script version 0.19

Changelog:

Added new function to restore backups
Added new file: backup-restore.txt
restoreworld
  • This will restore a world based on a backup location specified in backup-restore.txt

Script version 0.2

Changelog:

Cleaning up subroutines. If there are any strange anomalies with command console or adverts, please let CW know.
Adding feature to automatically restart the server.
Adding feature to reset your world file

Available Commands

restartserver

startserver

resetworld

Script version 0.21

Changelog:

Added ability to toggle hMod on or off. Falls back to vanilla minecraft.

Available Commands

togglemod

Script version 0.22

Changelog:

-Optimized some back-end code for update processes

Script version 0.23

New admin mod coming! Minor patch to get things stable.

Changelog:

-All update commands for mods disabled for future Bukkit implementation. This includes autoupdate.
-update command rewritten to update just minecraft vanilla.
-Modified backupconfig to remove hMod support and add new native white-list.txt
-Made togglemod a one way ticket.

Script version 0.24

Added ability to install bukkit, and remove some of the junk files hMod spewed out while deployed.

Changelog:

-Fixed a major bug that was causing the Command Console to stop working since version 0.23
-Added command bukkit to install Bukkit

Script version 0.25

Added a lockfile and added an intelligent backup system. For more information please see below.

Changelog:

-Lockfile will lock the script from running more than once within a script's runtime.
 This fixes a bug where duplicate emails were being sent out while a command is being ran.
-The current version of the backup script was not taking custom world file names into account when preforming backups. By default, the world/ folder was backed up. 
 The script will now look in server.properties for the correct world file config and start to backup that folder instead.

Script version 0.25.21

Changelog:

-Minor change to email formatting. Properly wraps command output.
-Minor bugfixes

Unstable Version

The development functions are available to the script but are considered unstable until a full line of tests are completed. Please note, unstable functions are to be used at your own risk! Data loss may occur while using these functions!

Script version 0.25.1

Added a function to update to the latest bukkit version available in their "Recommended" builds: updatebukkit

Changelog:

-Added updatebukkit

Dev notes

This was loosely tested and not slated to be used in the auto update process. There is a possibility some of your plugins will stop working when updating. Unless you know for sure your plugins are supported for the new version of Bukkit, "don't fix what ain't broke".